Harms a single opponent by 700%. Additionally causes some of the character’s (15%) damage. Reduces the duration of the character’s action skill’s cooldown by one if they have persistence. When HP is less than 50%, the character’s skill impact is raised by 30%.
Action Skill: Detroit Smash
Harms a single opponent by 450%. 15% more Plus Ultra Gauge for the character. Additionally causes 15% of the character’s damage to be inflicted.
Cool Down 3 Turns
Action Skill: Continuous Full-Body Limit
Powers up the character by 30% for three turns. for three turns, increases a character’s talent impact by 40%. Additionally grants the character the chance to make a last stand.
Cool Down 5 Turns
Auto Skill: Save and Win
Time a WAVE begins, increases the character’s Plus Ultra Gauge by 15%. The impact of a character’s skills is increased by 30% if one ally is knocked out. 30% more power is added to the character if two allies are knocked out.
Auto Skill: Can’t Go Back Now
Character persistence is granted for 3 turns when HP is less than 20% once per battle. Power of the character is increased by 60% if three allies are knocked unconscious. Persistence is granted to the character for 3 turns if 4 teammates are knocked out.