Causes one opponent to sustain 600% damage. A critical hit boosted the impact of skill by 40%. for three turns, reduces the opposition’s defense by 30%. additionally cuts the character’s action skill cooldown period by two.
Action Skill: Ice Fog
350% of damage is dealt to a single opponent. High probability (70%) of inflicting three turns of frostbite on the adversary. increases all allies’ critical hit rate by 20% for three turns when used as part of a successful skill chain. When used in a second or later successfully executed skill chain, grants all allies a barrier that cancels 1 hit. Cool Down 6 Turns
Action Skill: Ice Block
Damages all opponents by 225%. 40% chance to freeze every opponent for 1 turn. When used in a successful skill chain, it also reduces the opponents’ speed by 20% for three turns.
Cool Down 5 Turns
Auto Skill: I’m Going to Get Better
When a character possesses a barrier, the critical hit rate of all allies is increased by 30%. gives the player a barrier that cancels out two hits after taking three hits from a slower opponent up to three times (multi hit attacks count as one attack).
Auto Skill: Cool & Hot
The critical hit rate of every ally is increased by 5% up to 10 times with every successful critical hit, and the character’s Plus Ultra Gauge is increased by 10%.