Hey, I’m Zathong and this guide is about El Cid talent tree build in Rise of Kingdoms. Best El Cid build guides for Rise of Kingdoms 2023. Learn more about El Cid’s skill, background.

El Cid Talent Tree builds

Talents | Talent Points (48) | Attack | Rage Bonus | Defense | Health | March Speed | Damage Dealt | Active Skill Damage |
Defense | 2 | 2% | ||||||
Attack | 7 | 7% | ||||||
Health | 2 | 2% | ||||||
March Speed | 4 | 12% | ||||||
Armed and Armored Increases health of archer units. | 3 | 3% | ||||||
Arrows Nocked When the army led by this commander has been reduced to 50% strength, increases attack of all troops. | 3 | 9% | ||||||
Rapid Fire Increases normal attack damage of all troops led by this commander. | 3 | 1.5% | ||||||
Thumb Ring Archer units led by this commander deal additional damage to infantry units. | 3 | 9% | ||||||
Razor Sharp Grants additional rage after launching a normal attack. | 3 | 9 | ||||||
Full Quiver Increases attack of archer units. | 4 | 3% | ||||||
Venemous Sting Increases active skill damage of primary and secondary commanders. | 4 | 8% | ||||||
Pheonix-Tail Arrows When the army led by this commander contains only archer units, normal attacks have a 10% chance to trigger an additional attack on the target. | 3 | Damage Factor 200 | ||||||
Whistling Arrows When the army led by this commander contains only archer units, normal attacks have a 10% chance to increase all damage dealt for the next 2 seconds. | 5 | 25% |

Talents | Talent Points (48) | Attack | Rage Bonus | Defense | Health | Damage Taken from Watchtowers Reduction | Damage Taken from Garrisons Reduction | Damage Dealt | Gathering Speed | Action Point Cost |
Defense | 6 | 3% | ||||||||
Attack | 5 | 2.5% | ||||||||
Health | 6 | 3% | ||||||||
March Speed | 2 | 6% | ||||||||
Superior Tools Increases gathering speed of troops. | 3 | 15% | ||||||||
City Guardian Increases Watchtower attack when this commander is serving as garrison commander. | 3 | 1.5% | ||||||||
Nowwhere to Turn When this commander is serving as garrison commander, grants additional rage every time the city is attacked. | 3 | 6 | ||||||||
Insight Reduces action point cost to attack barbarians and other neutral units. | 3 | 10 | ||||||||
King’s Guard Increases garrison attack, defense, and health when this commander is serving as garrison commander. | 3 | 3% | 3% | 3% | ||||||
Marionette Reduces damage taken from Watchtowers when attacking other cities. | 3 | 9% | ||||||||
Buckler Shield Reduces all damage taken from garrisons when attacking other cities. | 3 | 3% | ||||||||
Meteor Shower Increases damage dealt to the garrison when attacking other cities. | 4 | 3% | ||||||||
Turn Of Fate When troops led by this commander enter battle, randomly grants all units one of the following buffs for the next 5 seconds: | 5 | 5% | -5% | -5% | 5% |

Talents | Talent Points (50) | Attack | Rage Bonus | Defense | Health | March Speed | Active Skill Damage | Additional Skill Damage | Skill Damage Taken or Taken Reduced |
Defense | 6 | 3% | |||||||
Attack | 5 | 2.5% | |||||||
Health | 4 | 2% | |||||||
March Speed | 2 | 6% | |||||||
All For One After the primary commander uses a skill, active skill damage of the secondary commander is increased. | 3 | 6% | |||||||
Tactical Mastery Increases active skill damage. | 3 | 3% | |||||||
Burning Blood Normal attacks grant additional rage. | 3 | 9 | |||||||
Heraldic Shield Reduces skill damage taken. | 3 | 6% (Reduced) | |||||||
Latent Power Enhances additional skill damage. | 3 | 6% | |||||||
Naked Rage Increases skill damage dealt, but also increases skill damage taken. | 3 | 6% | 6% | 6% (Taken) | |||||
Rejuvenate Instantly restores rage whenever a skill is used. | 3 | 60 | |||||||
Clarity After using an active skill, increases skill damage for the next 6 seconds. | 3 | 6% | 6% | ||||||
Feral Nature Normal attacks have a 10% chance to grant additional rage. | 5 | 100 |
Skills
Famous Warrior (Active Skill)
Rage Requirement: 1000
Deals direct damage to the target, and disable its active skills and normal attacks for 1 seconds.
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Direct Damage Factor: 500 / 600 / 700 / 800 / 1000
Poem of El Cid (Passive Skill)
The attacks of troops led by this commander have a 10% chance to deal additional extra damage to the target.
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Additional Damage Factor: 500 / 600 / 700 / 800 / 1000
Guardian of Valencia (Passive Skill)
Archer units led by this commander gain increased defense and march speed.
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Archer Defence Bonus: 10% / 12% / 14% / 16% / 20%
Archer March Speed Bonus: 5% / 7% / 9% / 12% / 15%
Unyielding (Passive Skill)
When troops led by this commander have 50% or less of their units remaining, they gain increased damage and increased march speed until the troops are disbanded.
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Damage Bonus: 5% / 10% / 15% / 20% / 25%
March Speed Bonus: 5% / 10% / 15% / 20% / 25%
Out of Control New skill: ( Passive Skill )
Archer units led by this commander gain 5% increased attack, 5% increased defense, and deal extra 2% damage to infantry units.
Background
Rodrigo Díaz de Vivar was a Castillian nobleman and military leader in medieval Spain. The Moors called him El Cid, which meant the Lord (probably from the original Arabic al-Sayyid, السَّيِّد). In 1904, after the fall of Valentia, El Cid established an independent principality on the Mediterranean coast of Spain. He ruled over a pluralist society with the popular support of Christians and Muslims alike. The figure of El Cid has been the source for many literary works, beginning with the Canter del Mio Cid, an epic poem from the 12th century which gives a partly-fictionalized account of his life. This poem, along with similar later works such as the Mocedades de Rodrigo, contributed to portray El Cid as a chivalric hero of the Reconquista, making him a legendary figure in Spain.
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