Hey, I’m Zathong and this guide is about Charles Martel talent tree build in Rise of Kingdoms. Best Charles Martel build guides for Rise of Kingdoms 2023. Learn more about Charles Martel’s skill, background.
Charles Martel Talent Tree builds

Talents | Talent Points (50) | Attack | Rage Bonus | Defense | Health | March Speed | Damage Reduction | March Speed Reduction |
Defense | 6 | 6% | ||||||
Attack | 4 | 4% | ||||||
Health | 5 | 5% | ||||||
March Speed | 4 | 12% | ||||||
Call Of The Pack When the army led by this commander has been reduced to 50% strength, increases defense of all troops. | 3 | 6% | ||||||
Double-Headed Axe Increase normal attack damage. | 3 | 1.5% | ||||||
Undying Fury Normal attacks grant additional rage. | 3 | 9 | ||||||
Iron Spear Infantry units lead by this commander deal additional damage to cavalry. | 3 | 9% | ||||||
Strong Of Body Increase health of infantry units. | 3 | 6% | ||||||
Fleet Of Foot Increases march speed of infantry units. | 3 | 6% | ||||||
Hold The Line When army contains only infantry units, gives troop 10% chance to reduce damage taken for the next 2 seconds after being attack. | 4 | 20% | ||||||
Snare of Thorns Gives normal attacks has a 10% chance to reduce target march speed for the next 2 seconds. | 4 | 20% | ||||||
Elite Soldiers When army contains only infantry units, increase attack, defense and health. | 5 | 2.5% | 2.5% | 2.5% |

Talents | Talent Points (48) | Attack | Rage Bonus | Defense | Health | March Speed | Damage Taken Reduction | Damage Dealt | Skill Damage Taken Reduced |
Defense | 6 | 3% | |||||||
Attack | 6 | 3% | |||||||
Health | 5 | 2.5% | |||||||
March Speed | 2 | 6% | |||||||
Impenetrable Fortifications When this commander is serving as the garrison commander, damage taken by the garrison from the attacking army is reduced. | 3 | 6% | |||||||
Empty Fortress Strategem While this commander is serving as the garrison commander, increases damage dealt to attacking armies. | 3 | 6% | |||||||
Nowhere To Turn When this commander is serving as the garrison commander, grants additional rage every time the city is attacked. | 3 | 6 | |||||||
Impregnable When this commander is serving as the garrison commander, skill damage taken by the garrison is reduced. | 3 | 12% | |||||||
Adamantine Walls Increases Watchtower defense when this commander is serving as the garrison commander. | 3 | 15% (watchtower) | |||||||
City Guardian Increases Watchtower attack when this commander is serving as the garrison commander. | 3 | 15% (watchtower) | |||||||
Know Thy Enemy While this commander is serving as the garrison commander, damage reduction effects are enhanced if the garrison is surrounded. | 3 | 9% enhancement of effect | |||||||
King’s Guard Increases garrison attack, defense, and health when this commander is serving as the garrison commander (no effect when garrisoning cities). | 3 | 3% | 3% | 3% | |||||
Divine Favor When this commander is serving as the garrison commander, gives the garrison a chance to receive a damage-absorbing shield after being attacked. | 5 | Damage Factor 500 shield |

Talents | Talent Points (48) | Attack | Rage Bonus | Defense | Health | March Speed | Damage Dealt Reduction | Damage Taken Reduction | Skill Damage Taken Reduction | Healing Effect |
Defense | 7 | 3.5% | ||||||||
Attack | 6 | 3% | ||||||||
Health | 4 | 2% | ||||||||
March Speed | 2 | 6% | ||||||||
Burning Blood Grants additional rage every time this commander’s troops are attacked. | 3 | 6 | 6% | |||||||
Master Armorer When troops led by this commander enter battle, increases defense. | 3 | (1.5 x Commander Star Level)% | ||||||||
No Weaknesses Reduces Damage taken. | 3 | 1.5% | ||||||||
Spiked Armor Increases counterattack damage dealt. | 3 | 1.5% | ||||||||
Loose Formation Reduces skill damage taken. | 3 | 6% | ||||||||
Balance Reduces damage taken, but also reduces damage dealt. | 3 | 3% | 3% | |||||||
Testudo Formation Normal troop attacks have a 10% chance to reduce all damage taken during the next one second. | 3 | 15% | ||||||||
Medicinal Supplies After using a skill, heals a portion of slightly wounded units. | 3 | Healing Factor 300 | ||||||||
Desperate Elegy When the army led by this commander has been reduced to 30% strength, greately increases rage accumulation rate for the next 20 seconds. Additional rage will be received from each attack. | 5 | 25 received from each attack |
Skills
Shield of Francia (Active Skill)
Rage Requirement: 1000
Troops led by this commander deal increased damage for 4 seconds, and gain a shield for 4 seconds which can absorb a large amount of damage.
Upgrade Preview:
Direct Damage Factor: 600 / 700 / 800 / 1000 / 1200
Damage Bonus: 10% / 14% / 18% / 24% / 30%
Heavy Infantry (Passive Skill)
Infantry units led by this commander gain increased defense and increased health.
Upgrade Preview:
Infantry Defense Bonus: 5% / 7% / 9% / 12% / 15%
Infantry Health Bonus: 5% / 7% / 9% / 12% / 15%
The Uncrowned King (Passive Skill)
When this commander is leading the garrison of your own city, garrison troops gain increased attack, and the Watchtower gains increased defense.
Upgrade Preview:
Watchtower Defense Bonus: 2% / 4% / 6% / 8% / 10%
Garrison Attack Bonus: 2% / 4% / 6% / 8% / 10%
Martel’s Counterattack (Passive Skill)
Troops led by this commander gain increased counterattack damage.
Upgrade Preview:
Counterattack Damage Bonus: 10% / 15% / 20% / 25% / 30%
Rise from the Ashes Enchanced: Heavy Infantry
Infantry units led by this commander gain 20% increased defense, 20% increased health, and 20% increased march speed.
Background
Charles Martel was a Frankish statesman and military leader who as Duke and Prince of the Franks and Mayor of the Palace, was the facto ruler of Francia from 718 until his death. In 732, the army of the Umayyad Caliphate led by Al Ghhafiqiii met Frankish and Burgundian forces under Charles in an area between the cities of Tours and Poitiers, leading to a decisive, historically important Frankish victory known as the Battle of Tours, ending the “last of the great Arab invasion of France”, a military victory termed “brilliant” on the part of Charles. Charles is also considered to be a founding figure of the European Middle Ages. Skilled as an administrator as well as a warrior, he is credited with a seminal role in the emerging responsibilities of the knights of courts, and so in the development of the Frankish system of feudalism.
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