500% of damage is dealt to a single opponent. Fear lasts for two turns in the opponent with a medium chance of 50%. Greater likelihood (+30%) of inspiring dread if the adversary is a type.
Action Skill: Collapse
Causes one opponent to sustain 250% damage. Low (20%) chance to terrorize the adversary for two turns. Greater likelihood (+30%) of inciting dread if the adversary is a particular type.
Cool Down 5 Turns
Action Skill: Game Over
A single opponent’s defense is reduced by 25% for three turns. also cuts the enemy’s critical hit rate by 25% for three turns.
Cool Down 5 Turns
Auto Skill:Symbol of Fear
20% more critical hits per character for allies in the League of Villains.
Auto Skill: Inexhaustible Rage
Increases the character’s Plus Ultra Gauge by 50% once per battle while the HP is under 50%.