Hey, I’m Zathong and this guide is about Buffs and Debuffs list in My Hero Ultra Impact. Let’s just get into the details below!
Buffs
- Auto Heal
- Barrier
- Blind Resistance
- Camouflage
- Counter
- Critical Rate Decrease
- Damage Cut
- Double Tap
- Double Tap Damage Increase
- Evasion
- Grit
- Heavy
- Hide
- High Field
- Max HP Increase
- Mirror
- Plus Ultra Gauge Increase
- Power Increase
- Plus Ultra Gauge Decrease Prevention
- Reverse
- Skill Damage Increase
- Speed Increase
- Taunt
| Buffs |
|---|
| Auto Heal Heals HP at the end of each turn. |
| Barrier Nullifies damage taken. |
| Blind Resistance Resistant to Burn and Bleed Effects. Camouflage Attacks that are not Plus Ultra attacks have a medium chance of missing. |
| Counter When attacked, unit will counter with a normal attack (Counter does not trigger on skills or Plus Ultra attacks). |
| Critical Rate Increase Increase Critical Rate. |
| Damage Cut Reduces damage received. |
| Defense Increase Increase Defense. |
| Double Tap Perform a second normal attack. |
| Double Tap Damage Increase Increase Double Tap Damage. |
| Evasion Dodge all attacks. |
| Grit HP will never go below 1. |
| Heavy Power increases the higher your HP. |
| Hide Cannot be targeted by attacks. |
| High Field Plus Ultra Gauge fills up to 50% faster. |
| Max HP Increase Increases Max HP. |
| Mirror Apply whatever debuff you were attacked with to the opponent. |
| Plus Ultra Gauge Increase Increase Plus Ultra gauge. |
| Power Increase Increases Power. |
| Plus Ultra Gauge Decrease Prevention Prevents Plus Ultra gauge decrease. |
| Reverse Power increases the lower your HP. |
| Skill Damage Increase Increases Skills damage. |
| Speed Increase Increases Speed. |
| Taunt All enemies attacks are redirected towards unit |
Debuffs
- Bleed
- Blind Resistance Decrease
- Blind
- Burn
- Confusion
- Constraint
- Critical Rate Decrease
- Defense Decrease
- Power Decrease
- Speed Decrease
- Double Tap Damage Decrease
- Fear
- Flesh Constraint
- Freeze
- Infatuation
- Max HP Decrease
- Plus Ultra Gauge Decrease Prevention
- Plus Ultra Seal
- Plus Ultra Gauge Increase
- Skill Damage Decrease
- Skill Seal
| Debuffs |
|---|
| Bleed Inflicts certain amount of damage when afflicted. |
| Blind Resistance Decrease Decreases resistance to Blind affliction. |
| Blind Attacks have a chance of missing (Plus Ultra attacks are not affected) |
| Burn Burn characters take 5% damage over time. |
| Confusion Attacks randomly attack enemies, allies, or miss. |
| Constraint Cannot perform any action (If unit that causes Constraint is defeated, Constraint will be removed) |
| Critical Rate Decrease Decreases Critical Rate |
| Defense Decrease Decreases Defense |
| Power Decrease Decreases Power |
| Speed Decrease Decreases Speed |
| Double Tap Damage Decrease Decreases Double Tap Damage |
| Fear If HP is 50% or less, high chance for unit to not perform any actions. |
| Flesh Constraint Cannot perform any action until unit that caused it is defeated. Additionally, chances of getting Flesh Constraint are higher the less SPD the unit has. |
| Freeze Cannot perform any action. Next attack has 100% to be crit towards Frozen units. |
| Infatuation Cannot perform any action against enemy if they are of the opposite gender. |
| Paralyze Cannot perform any action. |
| Max HP Decrease Decreases Max HP. |
| Plus Ultra Gauge Decrease Decreases Plus Ultra Gauge. |
| Plus Ultra Seal Prevents user from using Plus Ultra Skill. |
| Plus Ultra Gauge Increase Prevention Prevents user’s Plus Ultra gauge from increasing. |
| Skill Damage Decrease Decreases the user’s Skill damage. |
| Skill Seal Prevents user from using skills. |
Read more: My Hero Ultra Impact Tier List








































